Here's a summary of the work I completed on Borderlands 3. At Gearbox Studio Québec, we were in charge of the vehicles and their props. Here's some vehicle-mounted weapons.
Modeling done in modo, Hi poly in zbrush and texturing with substance painter. All materials it done by me in designer for Gearbox Studio Québec.More stuff later.
Concepts by : https://www.artstation.com/neron