Materials for borderlands 3 moxxi's heist of the handsome jackpot

Here are some materials that I did for borderlands 3 moxxi's heist of the handsome jackpot. I was in charge of creating tiles for the modular Hyperion kits, a lot of meshes are mapped on this texture.

It's a great team effort, many people contributed to this DLC. Among others, I worked with Jérome Viens Brie for the simulated dropping meshes Houdini tools, to help me do some of the tiles quickly. For the Junk pile tile I used meshes done by the team and for the other materials I used substance designer.

Thanks to my teammates who mapped the kits, Alexandre Marbaix, Philippe Faucher, Dany Boudreault and Romain Lambert.

Lighting artist: Louis-Philippe Lebel
Level artist: Louis Rouleau, Jules Gagnon, Isabelle Michaud, Ève Mainguy
Lead artist: Daniel Voyer-Lessard
Concept artist: David Fortin, Tyler Ryan, Dimitry Néron
Artistic direction: Fred Rambaud

Walls and floors trim done for the hyperion modular kits

Walls and floors trim done for the hyperion modular kits

Some materials experimentation for walls and floors done in designer

Some materials experimentation for walls and floors done in designer

Clap trap Junk pile (I used Houdini tool for the simulation and substance designer)

Clap trap Junk pile (I used Houdini tool for the simulation and substance designer)

Hyperion junk pile, I used the same pipeline as the previous one.

Hyperion junk pile, I used the same pipeline as the previous one.

Marble floor tile done in substance designer

Marble floor tile done in substance designer

Marble floor pattern done in substance designer

Marble floor pattern done in substance designer

Concrete floor pattern done in substance designer

Concrete floor pattern done in substance designer

Concrete floor tile done in substance designer

Concrete floor tile done in substance designer

Ceiling material done in designer

Ceiling material done in designer

Syntetic grass done in subtance designer

Syntetic grass done in subtance designer

Carpet tile done in substance designer

Carpet tile done in substance designer

Golden token pool materials

Golden token pool materials