Here are some materials that I did for borderlands 3 moxxi's heist of the handsome jackpot. I was in charge of creating tiles for the modular Hyperion kits, a lot of meshes are mapped on this texture.
It's a great team effort, many people contributed to this DLC. Among others, I worked with Jérome Viens Brie for the simulated dropping meshes Houdini tools, to help me do some of the tiles quickly. For the Junk pile tile I used meshes done by the team and for the other materials I used substance designer.
Thanks to my teammates who mapped the kits, Alexandre Marbaix, Philippe Faucher, Dany Boudreault and Romain Lambert.
Lighting artist: Louis-Philippe Lebel
Level artist: Louis Rouleau, Jules Gagnon, Isabelle Michaud, Ève Mainguy
Lead artist: Daniel Voyer-Lessard
Concept artist: David Fortin, Tyler Ryan, Dimitry Néron
Artistic direction: Fred Rambaud